Prototype 1.1d


In this version:

- "Charge" attacks work now. They don't do anything at the moment since I haven't determined hit points and all that.

- You can "punch" the dummy (the punches have hitboxes). The dummy "dies" and then respawns somewhere nearby. It just looks like it teleports but eventually it'll look better.

- Removed some debug stuff and fixed some bugs

- Found out that GM2 has a "sleep margin" setting. Previous builds that were made from GM2 may have had lower framerate. Should be fixed now.

- Greyed out "Options", "Save", and "Load Game" as there is no real use for them at the moment.

Future plans:

- Combat testing 

- Continue making the main map 

- Add more items 

- Generally, just clean things up

- Save/Load system

Files

Sticktastic 1.1d.zip 13 MB
Sep 05, 2020

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